Post by button33 on Apr 18, 2011 0:30:42 GMT -5
Thank you to Epic Pwnser for allowing us to use his build. Here is another Stupid Build. All Stupid Builds Are 100% Stupid.
This is my definition of balanced and super powerful at the same time.
It all basically depends on the skill tree and how you use each point to its maximum efficiency.
This is why I do not use deadly aim, because I believe that the gamma bot damage and its two high powered physical and energy atks is better than one +9 damage onto the gun.
In this age of epicduel, we have to pick between blocks or deflections, between sure damage than can be cut in half or max damage in exchange for a good result if it connects. In this build, I have one sure emi-high aux power atk, one medium sidearm powered atk, and one epic staff to use with Bludgeon. Plus, in exchange for deadly aim, assimilation and defense.
This build can be used for 1vs1, 2vs2, and NPC's
Here's the build:
Lvl 32
HP: 90
ENG: 48
STR: 45+8
DEX: 45+41
TECH: 45+24
SUP: 45+18
FOCUS: Level 5
AGILITY: 100
PRIMARY: 13-16 +32
SIDEARM: 13-16 +29
AUX: 15-18 +37
ROBOT: 24-28 +30
DEF: 26-32+1
RES: 24-29+7+1
Kringle Bot Staff (+8 tech slots)
Imperial ACP
Founder Armor (+10 dex slots)
Frost Cannon
Gamma Robot
Optional: Charfade's Cruiser
2x health boosters
Skill Tree:
6-2-1
4-2-3
4-7-0
5-0-0
Strategy:
V.S. MERC: I haven't played many str mercs anymore ever since the update. The only ones I see now are super high tech mercs and support mercs. If you go first, malf, if they have assault bot and they debuff, use aux/gamma phy/gamma eng. Cycle through them. When they heal, assimilate them, or assimilate them to get back 3 ENG. Rage on Bludgeon, if you feel lucky or you do not have enough eng for bludgeon, rage on the gamma bot phy or eng. If none are avaiable, do it on aux, but it will probably be deflected.
V.S. BH: BH's nowadays are +5 focus high tech, low dex. They will almost always smoke first, use DM, then use gamma bot phy FIRST. Then malf them, gamma eng, aux. When gamma phy is available, use it. If you are blocked it is alright, because you will heal loop with 53 hp 27 ep. Assimilate to keep them from massacring or assimilate to prevent the NEXT heal. Wait until they heal first, then assimilate. Rage on bludgeon, always. It will hit in the 40's.
V.S. MAGES: If you got first malf them, if you go last and they malf you, technician up for 38 tech points. If they debuff, use robot phy, if they do not use robot eng, then aux. There's a trick when using technician. When the malf wears out, your robot damage will be significantly higher. Take advantage of it and rage/hit their def/resistance whichever is lower. Rage on bludgeon or gamma bot phy usually.
1vs1: Strategy above
2vs2: This build is great in 2vs2 as well, considering its supportive nature, with DM and technician.
I would suggest the same strategy as 1vs1.
Changed Title to fit better.
~Aquilon
This is my definition of balanced and super powerful at the same time.
It all basically depends on the skill tree and how you use each point to its maximum efficiency.
This is why I do not use deadly aim, because I believe that the gamma bot damage and its two high powered physical and energy atks is better than one +9 damage onto the gun.
In this age of epicduel, we have to pick between blocks or deflections, between sure damage than can be cut in half or max damage in exchange for a good result if it connects. In this build, I have one sure emi-high aux power atk, one medium sidearm powered atk, and one epic staff to use with Bludgeon. Plus, in exchange for deadly aim, assimilation and defense.
This build can be used for 1vs1, 2vs2, and NPC's
Here's the build:
Lvl 32
HP: 90
ENG: 48
STR: 45+8
DEX: 45+41
TECH: 45+24
SUP: 45+18
FOCUS: Level 5
AGILITY: 100
PRIMARY: 13-16 +32
SIDEARM: 13-16 +29
AUX: 15-18 +37
ROBOT: 24-28 +30
DEF: 26-32+1
RES: 24-29+7+1
Kringle Bot Staff (+8 tech slots)
Imperial ACP
Founder Armor (+10 dex slots)
Frost Cannon
Gamma Robot
Optional: Charfade's Cruiser
2x health boosters
Skill Tree:
6-2-1
4-2-3
4-7-0
5-0-0
Strategy:
V.S. MERC: I haven't played many str mercs anymore ever since the update. The only ones I see now are super high tech mercs and support mercs. If you go first, malf, if they have assault bot and they debuff, use aux/gamma phy/gamma eng. Cycle through them. When they heal, assimilate them, or assimilate them to get back 3 ENG. Rage on Bludgeon, if you feel lucky or you do not have enough eng for bludgeon, rage on the gamma bot phy or eng. If none are avaiable, do it on aux, but it will probably be deflected.
V.S. BH: BH's nowadays are +5 focus high tech, low dex. They will almost always smoke first, use DM, then use gamma bot phy FIRST. Then malf them, gamma eng, aux. When gamma phy is available, use it. If you are blocked it is alright, because you will heal loop with 53 hp 27 ep. Assimilate to keep them from massacring or assimilate to prevent the NEXT heal. Wait until they heal first, then assimilate. Rage on bludgeon, always. It will hit in the 40's.
V.S. MAGES: If you got first malf them, if you go last and they malf you, technician up for 38 tech points. If they debuff, use robot phy, if they do not use robot eng, then aux. There's a trick when using technician. When the malf wears out, your robot damage will be significantly higher. Take advantage of it and rage/hit their def/resistance whichever is lower. Rage on bludgeon or gamma bot phy usually.
1vs1: Strategy above
2vs2: This build is great in 2vs2 as well, considering its supportive nature, with DM and technician.
I would suggest the same strategy as 1vs1.
Changed Title to fit better.
~Aquilon